{
    "byline": "Wes Fenlon\n\n\n\n\n\nSocial Links Navigation\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nSenior Editor",
    "charset": "UTF-8",
    "dir": null,
    "excerpt": "Here's an embarrassing thing to admit on the internet: when I was a teenage subscriber to Nintendo Power magazine, I picked the Donkey Kong 64 soundtrack as my \"sign-up gift\" because I wanted to be able to listen to the DK Rap on CD. Why I was obsessed with the song I can't say 25 years later, but Donkey Kong 64 is a memorable mess of a game\u2014sprawling, ambitious, funny, inventive, and often infuriating, with a predilection for collectibles so infamous that the developers eventually made fun of themselves for it.",
    "lang": null,
    "length": 11890,
    "publishedTime": null,
    "siteName": null,
    "title": "PC ports of old console games are the new AI vibe coding battleground"
}